;  ģ壬ѧϰϮ
;  ģ壬ѧϰϮ
;  ģ壬ѧϰϮ

;  (Author) ˱任Ψ ٶid




; ߣֻ 24helper  24ܻhelper Ӷȡtarget

;  Ϊлߣ24helper  24 ܻhelper һһӦ


;  helper     ܻ helper  ֻܻҪӦɣòҪ󡣴׻ţŰд 



; -------------======================== (Start) ===========
;============================================


[statedef -2]



; --------------------helper״̬   ---------------

[State 0,]
type = selfstate
trigger1 =(ishelper(1)&&helper(1),stateno!= 777777)||(ishelper(2)&&helper(2),stateno!= 777777)
trigger2 =(ishelper(3)&&helper(3),stateno!= 777777)||(ishelper(4)&&helper(4),stateno!= 777777)
trigger3 =(ishelper(5)&&helper(5),stateno!= 777777)||(ishelper(6)&&helper(6),stateno!= 777777)
trigger4 =(ishelper(7)&&helper(7),stateno!= 777777)||(ishelper(8)&&helper(8),stateno!= 777777)
trigger5 =(ishelper(9)&&helper(9),stateno!= 777777)||(ishelper(10)&&helper(10),stateno!= 777777)
trigger6 =(ishelper(11)&&helper(11),stateno!= 777777)||(ishelper(12)&&helper(12),stateno!= 777777)
trigger7 =(ishelper(13)&&helper(13),stateno!= 777777)||(ishelper(14)&&helper(14),stateno!= 777777)
trigger8 =(ishelper(15)&&helper(15),stateno!= 777777)||(ishelper(16)&&helper(16),stateno!= 777777)
trigger9 =(ishelper(17)&&helper(17),stateno!= 777777)||(ishelper(18)&&helper(18),stateno!= 777777)
trigger10 =(ishelper(19)&&helper(19),stateno!= 777777)||(ishelper(20)&&helper(20),stateno!= 777777)
trigger11 =(ishelper(21)&&helper(21),stateno!= 777777)||(ishelper(22)&&helper(22),stateno!= 777777)
trigger12 =(ishelper(23)&&helper(23),stateno!= 777777)||(ishelper(24)&&helper(24),stateno!= 777777)
value = 777777
supermovetime = 2147483647
pausemovetime = 2147483647
ignorehitpause = 1

[State 0,]
type = selfstate
trigger1 =(ishelper(29)&&helper(29),stateno!= 888888)||(ishelper(30)&&helper(30),stateno!= 888888)
trigger2 =(ishelper(31)&&helper(31),stateno!= 888888)||(ishelper(32)&&helper(32),stateno!= 888888)
trigger3 =(ishelper(33)&&helper(33),stateno!= 888888)||(ishelper(34)&&helper(34),stateno!= 888888)
trigger4 =(ishelper(35)&&helper(35),stateno!= 888888)||(ishelper(36)&&helper(36),stateno!= 888888)
trigger5 =(ishelper(37)&&helper(37),stateno!= 888888)||(ishelper(38)&&helper(38),stateno!= 888888)
trigger6 =(ishelper(39)&&helper(39),stateno!= 888888)||(ishelper(40)&&helper(40),stateno!= 888888)
trigger7 =(ishelper(41)&&helper(41),stateno!= 888888)||(ishelper(42)&&helper(42),stateno!= 888888)
trigger8 =(ishelper(43)&&helper(43),stateno!= 888888)||(ishelper(44)&&helper(44),stateno!= 888888)
trigger9 =(ishelper(45)&&helper(45),stateno!= 888888)||(ishelper(46)&&helper(46),stateno!= 888888)
trigger10 =(ishelper(47)&&helper(47),stateno!= 888888)||(ishelper(48)&&helper(48),stateno!= 888888)
trigger11 =(ishelper(49)&&helper(49),stateno!= 888888)||(ishelper(50)&&helper(50),stateno!= 888888)
trigger12 =(ishelper(51)&&helper(51),stateno!= 888888)||(ishelper(52)&&helper(52),stateno!= 888888)
value = 888888
supermovetime = 2147483647
pausemovetime = 2147483647
ignorehitpause = 1

;-----------------------------------------------------


; ˵:дһҪע⣬helper(xxx),stateno !=xxxxxxx д !(helper(xxx),stateno = xxxxxxx)
; ǣԲд !helper(xxx),stateno = xxxxxxx  
;  д⣬һҪע⣬ȻĻ߿ һ  3 ֪󡣣Ц 



; --------------------------------------------





; --------------------------------------------------------------

;------------------                    -----------------------


;-------------------------------
; ------------   helper -----------
[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(1)
helpertype =player
name = "doge"
ID = 1
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(2)
helpertype =player
name = "doge"
ID = 2
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(3)
helpertype =player
name = "doge"
ID = 3
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(4)
helpertype =player
name = "doge"
ID = 4
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(5)
helpertype =player
name = "doge"
ID = 5
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(6)
helpertype =player
name = "doge"
ID = 6
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(7)
helpertype =player
name = "doge"
ID = 7
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(8)
helpertype =player
name = "doge"
ID = 8
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(9)
helpertype =player
name = "doge"
ID = 9
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(10)
helpertype =player
name = "doge"
ID = 10
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(11)
helpertype =player
name = "doge"
ID = 11
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(12)
helpertype =player
name = "doge"
ID = 12
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(13)
helpertype =player
name = "doge"
ID = 13
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(14)
helpertype =player
name = "doge"
ID = 14
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(15)
helpertype =player
name = "doge"
ID = 15
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(16)
helpertype =player
name = "doge"
ID = 16
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(17)
helpertype =player
name = "doge"
ID = 17
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(18)
helpertype =player
name = "doge"
ID = 18
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(19)
helpertype =player
name = "doge"
ID = 19
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(20)
helpertype =player
name = "doge"
ID = 20
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(21)
helpertype =player
name = "doge"
ID = 21
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(22)
helpertype =player
name = "doge"
ID = 22
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(23)
helpertype =player
name = "doge"
ID = 23
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ; helper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(24)
helpertype =player
name = "doge"
ID = 24
stateno = 777777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


;------------------------ ------------------







; ------------------------------------
;---------------    helper -----------

[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(29)
trigger1 = !(helper(1),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =29
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(30)
trigger1 = !(helper(2),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =30
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(31)
trigger1 = !(helper(3),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =31
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(32)
trigger1 = !(helper(4),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =32
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(33)
trigger1 = !(helper(5),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =33
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(34)
trigger1 = !(helper(6),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =34
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(35)
trigger1 = !(helper(7),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =35
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(36)
trigger1 = !(helper(8),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =36
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(37)
trigger1 = !(helper(9),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =37
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(38)
trigger1 = !(helper(10),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =38
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(39)
trigger1 = !(helper(11),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =39
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(40)
trigger1 = !(helper(12),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =40
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(41)
trigger1 = !(helper(13),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =41
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(42)
trigger1 = !(helper(14),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =42
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(43)
trigger1 = !(helper(15),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =43
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(44)
trigger1 = !(helper(16),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =44
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(45)
trigger1 = !(helper(17),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =45
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(46)
trigger1 = !(helper(18),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =46
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(47)
trigger1 = !(helper(19),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =47
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(48)
trigger1 = !(helper(20),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =48
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(49)
trigger1 = !(helper(21),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =49
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(50)
trigger1 = !(helper(22),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =50
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(51)
trigger1 = !(helper(23),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =51
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1


[State ]  ;ܻhelper
type = Helper
triggerall =!ishelper&&name="Kung Fu Man_04"
trigger1 = !numhelper(52)
trigger1 = !(helper(24),numtarget)
helpertype =player
name = "DOGEDOGE"
ID =52
stateno = 888888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 999999999999999
pausemovetime = 999999999999999
ignorehitpause = 1






;========================================================
;===================================================




; ------------helper  stateno
; ============
;  helper
[statedef 777777]
type    = S
movetype= I
physics = S
hitdefpersist=1

[State 0, AssertSpecial]  ;   helper
type = AssertSpecial
trigger1 =ishelper
flag = invisible
flag2 = noshadow
supermovetime = 2147483647
pausemovetime = 2147483647
ignorehitpause = 1





[State 0, NotHitBy]    ;  helper ޵
type = NotHitBy
trigger1 = ishelper
trigger1 = root,name="Kung Fu Man_04"
value = SCA,NA,SA,HA,NP,SP,HP,NT,ST,HT
time = -1
supermovetime = 2147483647
pausemovetime = 2147483647
ignorehitpause = 1

[State ]         ;  ͷƶȻ̫
Type = ScreenBound
trigger1 = IsHelper
value = 1
movecamera = 0,0
ignorehitpause = 1


; £λãÿhelperλù̶ λòͬһš

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(1)
time = -1
pos = -100000,100000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(2)
time = -1
pos = -110000,110000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(3)
time = -1
pos = -120000,120000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(4)
time = -1
pos = -130000,130000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(5)
time = -1
pos = -140000,140000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(6)
time = -1
pos = -150000,150000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(7)
time = -1
pos = -160000,160000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(8)
time = -1
pos = -170000,170000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(9)
time = -1
pos = -180000,180000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(10)
time = -1
pos = -190000,190000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(11)
time = -1
pos = -200000,200000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(12)
time = -1
pos = -210000,210000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(13)
time = -1
pos = -220000,220000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(14)
time = -1
pos = -230000,230000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(15)
time = -1
pos = -240000,240000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(16)
time = -1
pos = -250000,250000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(17)
time = -1
pos = -260000,260000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(18)
time = -1
pos = -270000,270000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(19)
time = -1
pos = -280000,280000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(20)
time = -1
pos = -290000,290000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(21)
time = -1
pos = -300000,300000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(22)
time = -1
pos = -310000,310000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(23)
time = -1
pos = -320000,320000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(24)
time = -1
pos = -330000,330000
ignorehitpause = 1






[state ]              ; תת A()
type=statetypeset
trigger1=ishelper
trigger1=!numtarget
movetype=A
ignorehitpause=1

[state ]
type=changeanim
trigger1=ishelper
trigger1=!numtarget
value=777777            ; й    ùҪΪǵ󶨵helperҪ š
ignorehitpause=1



;  hitdef ʵûҪдôࡣֿд⡣

[state ]
type=hitdef
trigger1=ishelper(1)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(2)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(3)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(4)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(5)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(6)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(7)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(8)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1



[state ]
type=hitdef
trigger1=ishelper(9)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(10)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(11)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(12)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(13)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(14)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(15)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(16)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(17)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(18)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(19)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(20)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(21)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(22)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(23)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1


[state ]
type=hitdef
trigger1=ishelper(24)
trigger1=!numtarget
attr= ,NA
numhits=0
damage=0
getpower=0
givepower=0
hitflag=mafdlp
priority=2147483647
sparkno=-1
guard.sparkno=-1
pausetime=0,0
guard.pausetime=0,0
affectteam=F   ; ҪĿ ֻ ѷλ
ignorehitpause=1








[state ]   ; ת Iֹ⡣
type=statetypeset
trigger1=ishelper
trigger1=numtarget
movetype=I
ignorehitpause=1

[state ]
type=changeanim
trigger1=ishelper
trigger1=numtarget
value=666666         ;    ܻĶ Ϊ˱ helper
ignorehitpause=1



[State 0, ReversalDef]   ; target 
type = ReversalDef
trigger1=ishelper
trigger1 = numtarget
reversal.attr = SCA,NA,SA,HA,NP,SP,HP,NT,ST,HT
pausetime = 0,0
sparkno = -1
ignorehitpause = 1



[State 0, TargetState]    ;  ˴ Ϊ ȡtargetҪת״̬
type = TargetState
trigger1 = ishelper
trigger1 = !(target,name = "Kung Fu Man_04")
value = xxxxxxxxxxx  ;˴ Ϊ ȡtargettargetת״̬
ignorehitpause = 1











; -----------------------------------------
; ܻ helper
[statedef 888888]
type    = S
movetype= H
physics = S

[State 0, AssertSpecial]  ;  helper
type = AssertSpecial
trigger1=ishelper
flag = invisible
flag2 = noshadow
supermovetime = 2147483647
pausemovetime = 2147483647
ignorehitpause = 1

[State ]         ;  ͷƶȻ̫
Type = ScreenBound
trigger1 = IsHelper
value = 1
movecamera = 0,0
ignorehitpause = 1


;  £湥helper󶨵λһһӦ1 Ӧ 29  2 Ӧ 30 Դ n Ӧ n + 28

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(29)
time = -1
pos = -100000,100000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(30)
time = -1
pos = -110000,110000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(31)
time = -1
pos = -120000,120000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(32)
time = -1
pos = -130000,130000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(33)
time = -1
pos = -140000,140000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(34)
time = -1
pos = -150000,150000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(35)
time = -1
pos = -160000,160000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(36)
time = -1
pos = -170000,170000
ignorehitpause = 1


[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(37)
time = -1
pos = -180000,180000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(38)
time = -1
pos = -190000,190000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(39)
time = -1
pos = -200000,200000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(40)
time = -1
pos = -210000,210000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(41)
time = -1
pos = -220000,220000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(42)
time = -1
pos = -230000,230000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(43)
time = -1
pos = -240000,240000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(44)
time = -1
pos = -250000,250000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(45)
time = -1
pos = -260000,260000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(46)
time = -1
pos = -270000,270000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(47)
time = -1
pos = -280000,280000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(48)
time = -1
pos = -290000,290000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(49)
time = -1
pos = -300000,300000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(50)
time = -1
pos = -310000,310000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(51)
time = -1
pos = -320000,320000
ignorehitpause = 1

[State 0, BindToRoot]
type = BindToRoot
trigger1 = ishelper(52)
time = -1
pos = -330000,330000
ignorehitpause = 1




[state ]   ;  ת Hܻ״̬ 
type=statetypeset
trigger1=ishelper
movetype=H
ignorehitpause = 1


[State 0, ChangeAnim]
type = ChangeAnim
trigger1=ishelper
value = 888888             ; ֻ ܻ Ķ
supermovetime = 2147483647
pausemovetime = 2147483647
ignorehitpause = 1


;  £һһӦ    ----------------------------------------

[state ]
type=hitby
trigger1=ishelper(29)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(30)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(31)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(32)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(33)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(34)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(35)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(36)
value=SCA,NA
ignorehitpause = 1


[state ]
type=hitby
trigger1=ishelper(37)
value=SCA,NA
ignorehitpause = 1


[state ]
type=hitby
trigger1=ishelper(38)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(39)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(40)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(41)
value=SCA,NA
ignorehitpause = 1


[state ]
type=hitby
trigger1=ishelper(42)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(43)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(44)
value=SCA,NA
ignorehitpause = 1


[state ]
type=hitby
trigger1=ishelper(45)
value=SCA,NA
ignorehitpause = 1


[state ]
type=hitby
trigger1=ishelper(46)
value=SCA,NA
ignorehitpause = 1


[state ]
type=hitby
trigger1=ishelper(47)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(48)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(49)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(50)
value=SCA,NA
ignorehitpause = 1


[state ]
type=hitby
trigger1=ishelper(51)
value=SCA,NA
ignorehitpause = 1

[state ]
type=hitby
trigger1=ishelper(52)
value=SCA,NA
ignorehitpause = 1






; --------- һ ----------------------------
[state ]
type=destroyself
trigger1=ishelper(29)
trigger1=numhelper(1)
trigger1=helper(1),numtarget
trigger2=ishelper(30)
trigger2=numhelper(2)
trigger2=helper(2),numtarget
trigger3=ishelper(31)
trigger3=numhelper(3)
trigger3=helper(3),numtarget
trigger4=ishelper(32)
trigger4=numhelper(4)
trigger4=helper(4),numtarget
trigger5=ishelper(33)
trigger5=numhelper(5)
trigger5=helper(5),numtarget
trigger6=ishelper(34)
trigger6=numhelper(6)
trigger6=helper(6),numtarget
trigger7=ishelper(35)
trigger7=numhelper(7)
trigger7=helper(7),numtarget
trigger8=ishelper(36)
trigger8=(numhelper(8)&&helper(8),numtarget)
ignorehitpause = 1

[state ]
type=destroyself
trigger1=ishelper(37)
trigger1=numhelper(9)
trigger1=helper(9),numtarget
trigger2=ishelper(38)
trigger2=numhelper(10)
trigger2=helper(10),numtarget
trigger3=ishelper(39)
trigger3=numhelper(11)
trigger3=helper(11),numtarget
trigger4=ishelper(40)
trigger4=numhelper(12)
trigger4=helper(12),numtarget
trigger5=ishelper(41)
trigger5=numhelper(13)
trigger5=helper(13),numtarget
trigger6=ishelper(42)
trigger6=numhelper(14)
trigger6=helper(14),numtarget
trigger7=ishelper(43)
trigger7=numhelper(15)
trigger7=helper(15),numtarget
trigger8=ishelper(44)
trigger8=(numhelper(16)&&helper(16),numtarget)
ignorehitpause = 1


[state ]
type=destroyself
trigger1=ishelper(45)
trigger1=numhelper(17)
trigger1=helper(17),numtarget
trigger2=ishelper(46)
trigger2=numhelper(18)
trigger2=helper(18),numtarget
trigger3=ishelper(47)
trigger3=numhelper(19)
trigger3=helper(19),numtarget
trigger4=ishelper(48)
trigger4=numhelper(20)
trigger4=helper(20),numtarget
trigger5=ishelper(49)
trigger5=numhelper(21)
trigger5=helper(21),numtarget
trigger6=ishelper(50)
trigger6=numhelper(22)
trigger6=helper(22),numtarget
trigger7=ishelper(51)
trigger7=numhelper(23)
trigger7=helper(23),numtarget
trigger8=ishelper(52)
trigger8=(numhelper(24)&&helper(24),numtarget)
ignorehitpause = 1









